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- Art Curriculum -


The Walker Boys have spent the past five and a half years polishing and refining a complete art curriculum course, designed from the ground up; to take a traditional artist and make them a digital game artist.

The curriculum was developed, iterated, tested...then retested and polished to insure that it is the most complete Game Art Curriculum available. It continues to be used across the entire Art Curriculum for the Guildhall at SMU,  providing all the necessary tools and instruction for students desiring a position in the games industry.
 


Instructional Videos - For each lesson through the course, videos were developed for the lecturer and student.  The lecturer is provided additional content with relevant stories, focused step-by-step instructions,  and insight in to the game industry that they can share with the students during class. 
 
EZCharts - We provide lecturer and student information sheets, guides and quick reference charts, to insure that the teacher and the student are well prepared.

Materials
- Class work, homework, quizzes, labs, exams, grading sheets, and more; are all available.

Examples -
All courses provide example files, designed to assist the teacher and student while learning the material.

Resource - Additional material, reference images and links to content rich sites are provided.
 


The course material is primarily focused for use within a university, local college or high school setting.

 If you are a teacher, a curriculum coordinator, or potential student, then this course is designed for you.
 If you are a game studio looking to increase the  knowledge base and strength of your art teams, then you are our audience. 

The Art Curriculum provides you with everything needed to prepare students for the game industry and it’s fast pace, high quality demands.
 

Copyright 2009 Walker Boys Studio, Inc. All rights reserved.    
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