Learn Game Art

This is the complete Game Development course, designed to take an artist from the beginning stages of traditional drawing through a completed studies of the skills and training to become a Professional Video Game Artist.

  • Over 50 Projects
  • Over 300 hours of training
  • Complete 3D Training
  • Complete 2D Training

Walker Boys Game Development Training and Curriculum Videos are divided in to multiple sections below to help you chose your interest of study. Let us know if you need something more!

WBS Complete Video Game Training Series (1-5)

Video Game Training Series is your complete course on video game art training. The professional guidance wrapped in a step by step method of learning has been tested, retested, refined, and polished. Six years of proof and hundreds of artists hired in to the game industry, the WBS Video Game Training Series is the right choice!
Introduction to 3ds Max, Introduction to Photoshop, Introduction to PixPlant, Setting up Software and preferences,Max Interface, Tools and Setup, 3ds Max Basics, Workflow, Crate, Barrel , Table, Catapult, Castle Scene, Photoshop Interface, Tools and Setup, Photoshop Tutorials, Crate and Barrel Models – Advanced texturing, Digital Painting styles (5 ways), Seamless Textures (seamless and tilable), Texture reference starter set, 2d animation (complete coverage), weapon handgun classwork, weapon lab – extending ‘current’ game weapon (3d), vehicle (lancia) classwork, vehicle lab, perspective (1,2,3,4,5,6 and architectural rendering), weapon lab model sheet, figure study (proportions for body and face), figure study (torso, arm, leg, hand, foot), figure in motion, wrinkles and clothing (all major patterns), light and shade (all forms), rendering techniques and style, storyboard, panel work, layout and design, vehicle model sheet, splash page (comic style), character 3d classwork, character 3d lab, subdivision basics, subdivision lab, animation 3d principles , animation 3d tools, animation 3d ball bounce, animation 3d ball lab, animation cycles, character male rig and weight, textures (reference building), photoshop filter creation (10 texture creation videos), speed painting (7 speed paintings), mudbox painting, character lab – conceptual design , matte painting, architectural concepting (3ds max to photoshop), materials and shaders (complete listing), normal maps advanced – completely detailed, sub division advanced, mudbox software and tools, mudbox examples (techniques, tips and tricks), mentalray completely explained , mentalray scene project, mentalray scene lighting and rendering, unity  application, programming basics, programming in JavaScript, unity Api (how to).
All source files (3ds Max files, Mudbox, Photoshop), Animation files, Texture images and References (100+ images) are included on the DVD’s.  Also included is a Library starter pack of 100+ seamless textures for use on your own projects.
Length: Over 300 hours (Only $2.00 per hour)

Price: $599.00 (USD) + a Free Folder Kit ($45 value) to keep everything organized! (Best deal, saving you over $100)

WBS Video Game Training Series 1

Video Game Training Series 1 provides the foundation in Autodesk 3ds Max and Adobe Photoshop. Learn the basics of 3ds Max and Photoshop, their user interfaces, tools, workflow, and techniques required for a level of professionalism found only in game developers. In the first series, modeling will be explored, explained and created, step by step allowing for a confident grasp and understanding of modeling, unwrapping and texturing objects for the first time. The training provides a comfortable and achievable ramp of learning. Each lesson builds on the other, providing the learner a constant opportunity to learn and grow with each project.
Introduction to 3ds Max, Introduction to Photoshop, Introduction to PixPlant, Setting up Software and preferences, Crate Lab, Barrel Lab, Table lab, Catapult Lab, Castle Scene, Five Digital Painting styles (Airbrush, Comic Book, Smudge Layer, Hard Brush, and Brush Blending), 2D Digital Portrait Lab, Seamless Game Texture Creation and a complete step by step guide to 2D Animation including animation principles, Ball bounce, Walk, Run, Attack, sketching in the motions, and creating Sprite Sheets for games.
All 3ds Max files, Texture images and References (100+ images) are included on the DVD. Also included is a starter pack of 100+ seamless textures for use on your own projects.
Length: 41+ hours

Price: $119.00 (USD)

WBS Video Game Training Series 2

Prerequisite: Intermediate level knowledge of 3ds Max and Adobe Photoshop is required. Refer to Training Series 1 before moving on to Series 2 for complete details.

Description: Video Game Training Series 2 teaches advanced topics and study of software (3ds Max and Photoshop) and their direct use in video game art. In addition, the demonstration of multiple techniques for professional modeling, unwrapping and texturing creates a broad platform to stand on. Through these proven approaches to professional development, the user has the means to create models, unwraps and textures in various ways to develop an efficient, professional workflow for production work. The training provides a comfortable and achievable learning curve for all stages of development. Each lesson builds on the other, providing the learner a continued opportunity to reinforce the lessons learned and grow through the projects.

Advanced topics in 3ds Max (maxScript, Reactor, Animation Basics, Lighting, Scene development), advanced topics in Photoshop, weapon creation (Handgun), vehicle introduction, next gen vehicle lab, perspective 1, 2, 3, 4, 5, 6, weapon concept lab, figure study (proportions, anatomy and motion), wrinkles, shading, rendering, storyboards, layout, design, and lab vehicle concept.
All 3ds Max files, Texture images, Brushes and References are included on the DVD.
Length: 78+ hours

Price: $199.00 (USD)

WBS Video Game Training Series 3

Prerequisite: Intermediate level knowledge of 3ds max and Photoshop is required. Refer to the Training Series 1 and 2 to best prepare for this Series.

Description: Video Game Training Series 3 builds on the previous knowledge developed in Series 1 and 2. Additional depth to professional 3D game modeling, texturing, toolsets and workflow is covered to prepare the individual for introductory through advanced character modeling and Subdivision modeling. Taking the toolset even further, the use of Biped and custom Rigs is explored and put to practice with the character model. The rigging, skinning and animation sections provide top notch instruction for a solid foundation in prepping the model, creating the rig, skinning and animating the character.

Introduction to Subdivision Modeling, Character Modeling, Morph Targets, 3ds Max production workflow, Biped, Introduction to 3D Animation, Game Animation Cycles, Speed Modeling, Subdivision Model Lab, Idle Cycle, Walk Cycle, Run Cycle, Death Animation, Photoshop Texturing Techniques (glass, metal, road, lightning, grass, fire, wood, stucco, paint chips, and water), seven speed painting projects (metal rust scene, mountain landscape, rainy day park, island, wall, door stylized and sniper vantage point building scene), mudbox painting, character concept lab, matte painting and material/shaders.
All 3ds Max files, Texture images, references and Animation files are included on the DVD’s.
Length: 85+ hours

Price: $199.00 (USD)

WBS Video Game Training Series 4

Prerequisite: Intermediate level knowledge of 3ds Max and Photoshop is required. Refer to the Training Series 1 through 3 to best prepare for this Series.

Description: Video Game Training Series 4 builds on the previous knowledge learned in Series 1 – 3. Using the latest advanced techniques for adding additional detail to game models, normal mapping is explored and put to use with several practical examples and project examples. An introduction to Mudbox and 3D sculpting takes us through the ins and outs of modeling for next gen assets and showcase smooth pipelines for constantly working on the end product throughout the course of development.

Introduction to Mudbox,(tools and techniques), Normal Map Introduction, Low polygon Normal mapping, Normal Mapping Advanced Tricks and Techniques.
All 3ds Max files, Mudbox files, Texture images and References are included on the DVD’s.
Length: 35+ hours

Price: $95.00 (USD)

WBS Video Game Training Series 5

Prerequisite: Intermediate level knowledge of 3ds Max and Photoshop is required. Refer to the Training Series 1 through 4 to best prepare for this Series.

Description: Video Game Training Series 5 builds on the previous knowledge learned in Series 1 through 4. In this Series, a foundational knowledge is developed for understanding and working with Mental Ray for 3ds Max. As the chapters progress, a deeper and wider exploration and study of the tools for high quality rendering is put to practice with several scenes. The development and construction of a professional 3D environment is clearly detailed, along with the lighting and rendering of the scene to produce a hyper realistic environment.

Introduction to Mental Ray for 3ds Max, Final Gather, Global Illumination, Exposure Settings, Mental Ray Shaders, Lights, Cameras, 3D Scene Setup / Mockup / Construction / Lighting and Rendering.
All 3ds Max files, Texture images and References are included on the DVD’s.
Length: 16+ hours

Price: $52.00 (USD)

Professional 3D Game Modeling (Beginning to Professional)

Prerequisite: An interest in video games, art and technology

Description: The Professional 3D Game Modeling Series is a collection of all the current 3D modeling training videos available. This is an excellent bundle designed for individuals or students looking to develop 3D skills from the ground up. With solid instruction, a professional step by step approach, any beginning level student can use this to be guided through all stages of 3D modeling (low and high polygon), unwrapping, texturing, shaders, 3D animation and rendering.

Introduction to 3ds Max, Setting up Software and preferences, Crate Lab, Barrel Lab, Table lab, Catapult Lab, Castle Scene, Introduction to 3ds maxScript, Reactor, Lighting, Scene development, Weapon creation (Handgun), Vehicle creation exterior and interior, next gen Vehicle Lab, Introduction to Subdivision Modeling, Character Modeling, Morph Targets, 3ds Max production workflow, Biped, Introduction to 3D Animation, Game Animation Cycles, Speed Modeling, Subdivision Model Lab, Idle Cycle, Walk Cycle, Run Cycle, Death Animation, Introduction to Mudbox,(tools and techniques), Normal Map Introduction, Low polygon Normal mapping, Normal Mapping Advanced Tricks and Techniques, Introduction to Mental Ray for 3ds Max, Final Gather, Global Illumination, Exposure Settings, Mental Ray Shaders, Lights, Cameras, 3D Scene Setup / Mockup / Construction / Lighting and Rendering.
All 3ds Max files, Texture images, Animations and References are included on the DVD’s.
Length: 142+ hours

Price: $355.00 (USD)

Traditional / Digital 2D Drawing (Digital Painting, Texturing, Animation)

Prerequisite: An interest in video games, art and technology

Description: The Traditional / Digital 2D Drawing Series is a collection of all our current 2D drawing and painting training videos available. This is an excellent bundle designed for individuals or students looking to develop 2D skills from the ground up. With solid instruction, a professional step by step approach, any beginning level art student can use this to be guided through all stages of 2D drawing and 2D animation.

Introduction to Photoshop, Introduction to PixPlant, Setting up Software and preferences, Digital Painting styles (Airbrush, Comic Book, Smudge Layer, Hard Brush, and Brush Blending), 2D Digital Portrait Lab, Seamless Game Texture Creation and a complete step by step guide to 2D Animation (Animation Principles, Ball bounce, Walk, Run, Attack, sketching in the motions, and creating Sprite Sheets for games), advanced topics in Photoshop, perspective 1, 2, 3, 4, 5, 6, weapon concept lab, figure study (proportions, anatomy and motion), wrinkles, shading, rendering, storyboards, layout, design, and vehicle concept lab, Photoshop Texturing Techniques (glass, metal, road, lightning, grass, fire, wood, stucco, paint chips, and water), seven speed painting projects (metal rust scene, mountain landscape, rainy day park, island, wall, door stylized and sniper vantage point building scene), mudbox painting, character concept lab, matte painting and advanced material/shaders.
All 3ds Max files, Texture images, Animations and References are included on the DVD’s.
Length: 125+ hours

Price: $312.00 (USD)

Animation Training Series (2D, 3D, Rig, Weight)

Prerequisite: An interest in video games, art, animation and technology

Description: The Animation Training Series is a collection of all our current 2D and 3D animation training videos available. This bundle provides a strong foundation in to the principles of animation for both 2D and 3D. In addition, the video series includes the best visual detailed explanation of the 12 foundational principles to animation. The Animation Training Series is designed for individuals or students looking to develop the understanding, appreciation and skills required for video game animation. With solid instruction, a professional step by step approach, any beginning level art student can use this to be guided through all stages of 2D and 3D animation.

Animation Principles (several variations), Animation Example Principles, Animation Tools, Basics of 2D and 3D ball bouncing, Biped, Skinning, Rigging, Weighting, Game Cycles, 2D Animation (Animation Principles, Ball bounce, Walk, Run, Attack, sketching in the motions, and creating Sprite Sheets for games),
All 3ds Max files, Texture images, Animations and References are included on the DVD’s.
Length: 22+ hours

Price: $59.00 (USD)

The Human (Proportional System, Human Anatomy, Surface Details, Figures in Motion, Wrinkles and Clothing)

Prerequisite: An interest in the human figure. An introductory course to art (Foundational Art Video Series).

Description: The Human Series is a collection of all our current Human Figure training videos available. This bundle provides the strongest foundation, detailed approach, and progression in to the human figure. This is an excellent addition to any artists’ library, expanding on all points about the human figure, multiple proportional systems, an approachable and memorable way to create the details of anatomy, surface details, sizing of characters, move and position the figure in motion and create wrinkles and cloth using exacting methods. If you currently draw without the basics, need a refresher course or want to take your figure drawing to the next level, this is the video series for you. In addition, this Series is designed for memory drawing techniques, so the need for constant image referencing can be removed.

Figure Study, Beginning to Advanced Proportional Systems, Anatomy, and Surface Detail for the Figure including the face, torso, arms, hands, legs and feet in all views, the Figure in Motion (twisting, turning, bending), Wrinkles and Clothing defined (Five major forms), and Memorization and Shorthand Techniques for each element.
All image files are included on the DVD’s.
Length: 31+ hours

Price: $95.00 (USD)

2D Art Foundation Training (Lighting, Rendering, Storyboard, Layout, Perspective 1,2,3,4,5,6)

Prerequisite: An interest in learning art.

Description: The Foundational Art Training Series is a collection of all our current Art Foundation training videos available. This bundle lays the artistic groundwork for a beginning artist. With solid instruction, a professional step by step approach, any beginning level art student or individual can use this Series to boost their artistic development and professional understanding of the skills required to create art.

Introduction to Photoshop, Architectural Perspective and Perspective types (1, 2, 3, 4, 5, 6 point perspective), shading, rendering, storyboards, layout, design composition, the rule of thirds, and the golden point theory
All image files are included on the DVD’s.
Length: 24+ hours

Price: $72.00 (USD)

Digital Painting (Speed Painting, Comic Book, Portrait and Matte Painting Techniques

Prerequisite: Foundational Art Training Series and a desire to understand digital painting and coloring.

Description: The Digital Painting Series is a collection of our current painting video techniques available. This bundle provides a professional approach to digital painting. With solid instruction, a professional step by step approach, any beginning level or traditional artist can attain a professional level ability in digital painting.

Multiple techniques for Speed painting (metal rust scene, mountain scene, rainy day, island stylized, wall stylized, door set, and building scene game style), Five Digital Painting styles (Airbrush, Comic Book, Smudge Layer, Hard Brush, and Brush Blending), 2D Digital Portrait Introduction, and a complete Matte Painting Lab.
All image files are included on the DVD’s.
Length: 21+ hours

Price: $59.00 (USD)

Character Concept (From Creation to Model Sheet)

Prerequisite: (Suggested) Foundational Art, The Human and Digital Painting Training Series

Description: The Character Concept video training provides the student and professional with the complete approach to designing a character from scratch. A guided step by step approach provides each element in the creation of a new character including a first draft description, back story, design iterations, costume development, character movement, facial expressions, attitude study, painting and final model sheet layout and design. With solid instruction, a professional approach, this training video is the best place to start for character concept development in the comic book or video game industry.

Character Description, Back Story Development, Design Iteration and approaches, Costume Creation, Character Views (Front, Side, and Back), Character Referencing, Detailed Line-work study, Concept Sheet Layouts, Character Facial Expressions, Attitude study, and Digital Face Painting (including flats, value study, color, hair, and polish).
All image files are included on the DVD.
Length: 13+ hours

Price: $39.00 (USD)

Vehicle Study (Simple Car and Complex Next-Gen Vehicle – Concept to Complete Model)

Prerequisite: (Suggested) Basics of 3ds Max Application, and general understanding of Photoshop.

Description: The Vehicle Study video training provides the student and professional with the complete approach to designing a vehicle from scratch. Before beginning the complex vehicle, a step by step approach to a simple vehicle (exterior and interior) will be created. A guided step by step approach then goes through the complete process for creating a Next-Gen vehicle from concept to completed turntable. With solid instruction, a professional approach, this training video is the best place to start for vehicle concept development to completed Next-Gen vehicle creation.

Basic Vehicle Modeling, Unwrapping and Texture Techniques (multiple), Interior and Exterior Modeling, Concept a Vehicle from creation to model sheet, Professional Next-Gen Modeling, Unwrapping, and Texture Techniques, Normal Mapping, and Turntable design presentation.
All 3ds Max files, Texture images and References are included on the DVD.
Length: 29 hours

Price: $87.00 (USD)

Weapon Concept Project (From Creation to Model Sheet)

Prerequisite: (Suggested) General understanding of Photoshop.

Description: The Weapon Concept Lab training provides the student and professional with the complete approach to designing a weapon from scratch. This professional step by step video training includes beginning with a blank idea, develop multiple weapon types, iterate through designs, and create solid line work representations, value study, color design, extreme detail information and laying out multiple ways to present the completed project.

Idea development, conceptual design approaches, weapon iterations, reference finding, detail design, line work development, value painting, color guide, detail painting, layout and presentation.
All Texture images and References are included on the DVD.
Length: 16 hours

Price: $45.00 (USD)

Advanced Lighting with Mental Ray (Autodesk 3ds Max)

Prerequisite: (Suggested) General knowledge of Autodesk 3ds Max.

Description: The Advanced Lighting with Mental Ray Videos provides the user a direct resource on properly creating an environment, setting up and understanding all aspects to professional quality lighting and Mental Ray. Portfolio images, showcase renderings and high quality CG images need the best way to be rendered and with this training video, it becomes possible for anyone to succeed in understanding light and creating high quality, professional renders.

Mental Ray setup and discussion, render frame window, render settings (sample quality, algorithms, camera effects, shadows, indirect illumination), environment effects, lights (general settings, ICA, spotlight parameters, advanced effects, shadow parameters, shadow types, atmosphere effects), mr indirection illumination, all standard lights, photometric lights (general, ICA and light shape area shadows), mr lights, global illumination properties and settings, global illumination pmap, exposure controls, energy level adjustment, final gather introduction, parameters, advanced techniques, caustics, daylight introduction, setup, mental ray sun and sky parameters and settings and a complete model, unwrap, texture, lit scene – using everything.
All 3ds Max files, Texture images and References are included on the DVD.
Length: 16+ hours

Price: $45.00 (USD)

3DS Max Scripting Introduction

Prerequisite: (Suggested) General understanding of Autodesk 3ds Max.

Description: The 3ds Max Script training videos provide the student and professional with a complete introduction to 3ds Max Scripting, the scripting reference api, the visual gui editor and tool based design. This professional step by step video training takes a novice (non programmer) through scripting for the first time and end with the creation of several useful production tools. If you have ever wanted to know ‘how to’ script and program, this is the most straight forward, artistic entryway in to logical programmer thinking.

Development history of 3ds max scripting, maxScript basics and setup, the tool listener (accessibility, panels, controls), editor controls, max script syntax, definitions, reserved keywords, symbols, globals, expressions, math compare logical reserved words, logical comparisons, basic math, variables, array, conditionals, for loop, while do loop, functions, structures, cases, max commands, and three complete examples from scratch.
All 3ds Max files and scripts are included on the DVD.
Length: 1 ½ hours

Price: $8.00 (USD)