Making a Game Demo: From Concept to Demo Gold provides a detailed and comprehensive guide to getting started in the computer game industry. Written by professional game designers and developers, this book combines the fields of design, art, scripting, and programming in one book to help you take your first steps toward creating a game demo.
* Discover how the use of documentation can help you organize the game design process.
* Understand how to model and animate a variety of objects, including human characters.
* Explore the basics of scripting with Lua.
* Learn about texturing, vertex lighting, light mapping, motion capture, and collision checking.
PUB DATE: July 2005
FORMAT: Paperback/CD – ~400 pgs
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